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  • ThinkAudio: Educational and Creative Services for the Music and Audio Industry

Audio for Video Games (Courses)

The Audio Courses for Video Games They teach the student to compose music, design sounds and implement audio in various interactive environments, while gradually developing the necessary technical skills and understanding the workflow involved in the development of a video game.

  • Game Engine
  • Audio middleware
  • Voice Acting and Dialogue Production
  • Sound design
  • Interactive Music

General Information

  • Start date: 2020 Reading Cycle
  • Duration: 1 four-month period (1 once a week)
  • Modality: Face-to-face (Small groups. Limited vacancies)
  • Shifts: Morning and / or Evening
  • Flexible payment methods: Cash, Credit / Debit Cards, etc.
  • Certificate of Attendance and / or Approval
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